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Setting Keyframes |
![]() |
Setting Keyframes |
| Setting Keyframes
A keyframe – represented in the Score by a small circle – is a frame in which you specify or change properties of a sprite. Every sprite starts out with a certain set of properties, the first frame of every sprite is automatically a keyframe. If the sprite spans multiple frames in the Score, any of those additional frames can also be made into keyframes. To create a keyframe: 1. Within a sprite in the Score, click
the frame that you want to turn into a keyframe. 2. Choose Insert > Keyframe or
Right Click Mouse. The frame becomes a keyframe.
To Remove a keyframe: 2. Choose > Insert Remove Keyframe To reposition keyframes in the Score: 1. Drag the keyframe left or right
within the same channel. |